经验的反身性——论信息社会语境设计美学批评的主体意识
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引用本文:廖宏勇.经验的反身性——论信息社会语境设计美学批评的主体意识[J].湖南大学学报社会科学版,2022,(4):129-135
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作者单位
廖宏勇 (华南师范大学 美术学院广东广州 510631) 
中文摘要:设计美学批评不指涉“标准”,但代表了对“标准”的态度。信息社会语境设计美学批评的主体意识主要集中体现于经验的判断力问题上,涉及基于信息本体论的主体、对象与方式三个层面:技术型社会的认知逻辑客观上为洞彻科技光晕笼罩下的设计主体提供了理解框架;而信息交互式的主体间性则构成了设计范畴体验式的“存在”,以之为对象进行经验判断,需从“反思”到“反身”,从“自然实在”到“社会实在”,才能让理论真正扎根于社会现实;设计美学批评应以“共同体想象”为根基,以有限理性对界面化的产品形态与信息性的行为实践进行反身性思辨,这一过程是对经验价值的再思考,也是以公共性的讨论阐发对“我”的新知,如此才能实现对设计美学经验的超越。
中文关键词:设计经验  主体性  反身性
 
The Reflectivity on Design Experience ——On the Subject Consciousness of Design Aesthetic Criticism in the Context of Information Society
Abstract:Criticism does not refer to “standards”, but it represents an attitude towards experience. In the context of information society, the judgment of design experience mainly involves the subject, object and mode based on information ontology. The mechanism logic of technological society provides a cognitive framework for us to understand the design subject under the halo of technology. The inter-subjectivity of information interaction constitutes the experiential existence of aesthetics in design. To judge the experience, we need to change from “reflection” to “reflectivity”, from “natural reality” to “social reality”, so that the theoretical construction of design aesthetic criticism can take root in the reality of technological society. In the context of information society, the criticism of design aesthetics should be based on “community imagination” and reflect on the interface product form and informative behavior practice with bounded rationality. This process should not only form a rethinking of the value of experience, but also elaborate on the new knowledge of “I” by discussing the design aesthetics in publicity, thus forming a transcendence of experience.
keywords:design experience  subjectivity  reflexivity
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